A downloadable game

New Year's Eve, 1999. 

You don't know who you are, but your hands remember awful things.

A PISCES Delta Green campaign set in the UK in the early 2000s, VILE STUFF is about memory, identity, and the things we do to the people we love. As the agents piece together the lives they've lost, they'll discover that something from beyond reality has left a door open inside their heads. 

VILE STUFF is also a series of short scenarios tied together with a central question; what happened when the PISCES agents, mentally controlled for decades by creatures from beyond, finally woke up? And, how do you clean up the damage that leaves behind?

In pursuing this, the awakened agents remember strange Enochian symbols that now hold a new power for them, their vacated skulls making them predisposed to hypergeometry in ways only veteran hermetic occultists usually achieve. They also possess remnants of their possession, like strange inclinations and intuitions they didn't have before.

EPISODE 1 is about the agents waking up in the midst of an incredibly violent crime, the victim still alive - for now.

Published 4 days ago
StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMarcWritesWeirdStuff
GenreRole Playing
Tagsdeltagreen, Horror, Tabletop role-playing game
ContentNo generative AI was used

Download

Download
VILE STUFF - EPISODE 1.pdf 12 MB

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